Project

Game worker Solidarity Project

2021

Game Worker Solidarity Project

Mapping and documenting collective movements by game workers striving to improve their working conditions.
Screenshot of campaign homepage, with a map and a scrollable list of actions taken

The Game Worker Solidarity Project maps and documents collective movements by game workers striving to improve their working conditions.

The site is a living resource full of tactics, materials and ideas, plotted geographically and chronologically. You can search the archive by location, type of action, company or union. Anyone can submit an action to the archive, access the full dataset or contribute to the project.

Mobile screenshot of the site, detailing what the movement is aiming to achieve, and an analysis tab.
Mobile screenshot of the site, showing a specific action taken by QA workers at Blizzard, detailing what they achieved and how they did it.

Working with Common Knowledge on Game Worker Solidarity was a delight. They were able to take an idea we had, work with us to come up with a design that fit our needs, develop and iterate on it, and the result was a beautifully working site that I'm incredibly happy with. I especially appreciate how they worked with us inside our budget constraints, let us know when there might be any issues way in advance so we could come up with ways to address them, and deeply understood our mission and what we wanted to do. I'm in awe of what they do and would happily work with them again!

Austin Kelmore, game worker and union organizer, IWGB

Credits

Identity design in collaboration with Shauna Buckley.